Make Sense of the Disc Golf Phrases and Terminology You've Been Struggling to Understand!
A:
A-Tier: Regional disc golf tournaments with tight
regulations regarding purse and payouts.
Ace: Also known as a hole in one. You get an ace when you throw the
disc into the basket from the teepad. It is common practice for all players in
a group to sign a players disc if he or she makes an ace.
Air Ball: in disc golf, to miss the basket/chains completely
on an attempted putt.
Air Bounce: A disc golf throw in which the disc
suddenly rises or bounces early into its flight. Also can be uses do describe a
sudden rise in the disc due to the wind.
Albatross: Disc golf term for making a score of two on
a par 5, or a hole in one on a par 4. This is also known as a ‘double eagle’.
Amateur-Side: The side of the disc golf
basket high ranked players avoid because they know the spin of the disc is more
likely to hit chains and splash out. This would be the left side of the basket
for a right handed player.
Anhyzer or "Anny": A disc angle
as well as a throw. The opposite of hyzer. Anhyzer shots are thrown "wing
up", or having the outside edge of the disc pointed up when you throw.
Anhyzer shots are a little tougher to execute than hyzers, but will tend to
finish right if you are throwing the correct disc.
Approach: A approach shot in disc golf is a shot a short
to medium distance to the basket. It is when you are in range of the basket and
have a reasonable chance of going up and down.
Approach Disc: Approach discs are used for
approach shorts (see above) and longer putts. Putters, putt and approach discs,
and mid-range discs are used to approach the basket.
Approximate Lie: Where the disc golf player is
to take their next shot from if there was a delay in the round, the shot is
lost, or the shot is out of bounds. This location is agreed upon and established
by the players in the group.
Arm Speed: Rate at which the arm pulls the disc.
Away Player: The disc golf player whose
disc is farthest away from the basket. The away player always throws first.
B:
B-Tier: Considered a state-level disc golf
tournament.
Backhand Grip: Disc golf grip where the
player thumb is on the flight plate and the fingers are curled beneath gripping
the lip. Palm in handshake form.
Backhand Throw: Disc golf throw where the
throwing arm reaches back across to the opposite side of the throwers body and
swings away from the throwers body, completing the motion by releasing the disc
near the end of the throw and following through.
Bag Tag: A club tag made of a plastic or metallic
material that has a number (usually) and the club’s name. Many groups play
tournaments where the winner wins a/the bag tag.
Bagger: Also called ‘sandbagger’; A disc golf
player who registers and plays in a tournament below his or her real skill
level in order to have better odds at victory.
Band (Chasity Belt): The top of the basket that
makes a circle. Bangs when a disc hits it.
Basket: The basket in disc golf should be thought
of as the hole in ball golf. The disc golf hole is finished when the players
disc comes to rest at the bottom of the basket. The basket is fixed to a pole
stuck in the ground and is veiled in iron chains.
Bead: The bead of a disc golf disc is found on the underside of the
disc’s rim. Beads are commonly found on putters where some players prefer the
bead to help aim and control spin.
Beast Mode: In
disc golf, when you are making lots of birdies or good saves. Playing with
focus and skill.
Beat In: A disc golf disc that has been used a lot
is called ‘beat in’. Normally these discs have flight characteristics more
understable than when the disc was new.
Bid: In disc golf, also known
as a ‘run’, an attempt to land the disc in the basket from far out.
Big Arm: A player who can throw very far.
Big Jerm: Jeremy Koling
Big Sexy: Commentary team of Jeremy “Big Jerm”
Koling and Nate “Sexy” Sexton.
Birdie: Completing the hole one stroke under par.
A two on a par three, three on a par four, or 4 on a par 5 would be a birdie.
Birdie
Alley: Succession of holes where birdie is an achievable outcome.
Birdie Fest:
When a players making a ton of birdies
Birdie-Out: To
finish however many holes you have left with birdie.
Birdogey: When
you have a putt for birdie and end up making bogey
Black Ace: When you shoot from the tee and make the
disc in a basket the is not the one you are currently throwing at.
Blow Through: When a putt goes straight
through the chains and land on the ground on the other side of the basket.
BOB: Acronym for “Back of the Box”, referring to the person who
throws last in turn.
Bogey: In disc golf, when you finish a hole one
stroke above par.
Bonus Birdie: A birdie that’s really hard
to get.
Bottom Stamp: A disc that has no design on
top. Instead, it has a “hot” stamp on the underside of the disc.
Bounce Back: In disc golf, when you throw
a putt, and it hits the basket accurately and proceeds to bounce straight at
you and onto the ground instead of into the basket.
Brace: In disc golf, stopping all forward momentum
on one’s front leg
Brick: A disc that falls to the ground instead of gliding
C:
Cage: Bottom of disc golf basket that holds the disc.
Cali: Short for California. In disc golf, it is a term used in doubles
rounds. When there is a player without a partner, he or she plays as a Cali
player and gets one extra shot on each throw. Can be used on any shot; drive, approach,
or putt.
Card: In disc golf, the group of players you play with is called a “card”.
Your “card” will contain all the players scores on a single scorecard that will
be submitted at the completion of the round.
Cash: When a disc golf player scores well enough to earn money in a
tournament
Casual (round): A non-competitive disc golf
round or event
Casual Relief: Standing water on a course that
is not normally there and is not considered a water hazard. Player gets relief
that does not count as a penalty stroke.
Ceiling: The height a disc can fly due to trees or
other obstacles regulating height.
Chain Support: The structure that the chains
are suspended on. Forms the top of the basket.
Chained Out: Refers to the completion of
the hole, or a blow through.
Chains: In disc golf, the physical metallic links
and connectors making the basket. Designed to catch the disc and bring it down
into the basket.
Chasity Belt: The metal band around the top of some baskets.
Chase Card: The card behind the lead card.
Circle: Defines what a disc golf putt is. It is a
measured 10 meter circle around the disc golf basket. If a player is putting in
the circle they must follow an additional set of putting rules. If you are in
the circle your disc has to come to rest before any part of your body touches
past the mini marker. Not doing this will lead to a “falling putt” penalty.
Circle 2: 33-66 ft circle around the disc golf basket
Collar: The physical construction of the top part
of the basket. Provides visual aesthetics and support for the basket.
Come Back Putt: This is when you miss a putt
and have to make a long second putt to complete the hole.
Crosswind: Wind blowing across the disc golfers
desired flight path
Crush: The disc golf player throws the disc as
far as they can
CTB: Means “Closest To Box”. Funny saying used by players after group
mate throws a bad first shot. Opposite of ‘CTP’ (see below).
CTP: Means “Closest To Pin”. Competition to see whose tee shot is closest
to the basket. In disc golf tournaments, they measure who is closest to the pin
from the edge of the disc to the base of the basket, with the closer player often
awarded a cash prize.
Cut Roller: When a disc golf player tries to throw a
roller, but the disc does not stand up and instead cuts. Could also mean a
thrown disc that cuts when it hits the ground.
Cut Through: When a putt hits the chains
and goes through them all, landing on the ground behind the basket. Also known
as a blow through.
D:
Death Putt: When a disc golf player is putting and there
is a hazard, Out of Bounds, or obstacle behind the basket.
Death Roll: When a disc rolls far away from the
basket after a putt, killing the score of your round.
DFL: Means dead “fu***n last”.
DGPT: Acronym for the Disc Golf Pro Tour
Dirty Ace: When you make the disc into an unexpected
object.
Disc: A disc golf disc is circular and made of plastic and rubber
blends. Disc golf discs come with a variety of weights, rim widths, and lip
shapes.
Disc Entrapment Device: The part of the disc golf
basket that holds the basket and the chains up.
Disc Karma: In disc golf, when you find a disc and
return it to its rightful owner, you will receive good karma going forward.
Disc Pole Hole: The target catching the disc
Distance Driver: Disc golf discs with thick
rims that cut through wind and have the most potential to go far.
DNF: In disc golf, means “did not finish”. Term used in scoring after
tournament round if player does not complete the round.
Doink: In disc golf, a doink is the sound the
disc makes when it hits the side of the basket before landing on the ground
near the target (or far away).
Double Bogey: In disc golf, double bogeying
is finishing a hole two strokes above par.
Drive: In disc golf, a “drive” is a throw from
the tee pad meant for long distance.
Driver: In disc golf, a “driver” is a high speed
disc that is meant to be thrown far and is hard to control.
Drop In: In disc golf, a drop in is a putt that is
very easy, normally within arms length of the basket.
Drop Zone: In disc golf, a drop zone is an area of
the course in which a player receives relief from a hazard or out of bounds.
This is the lie they take their next shot from.
DROT: In disc golf, DROT means Disc Resting On Top. This is when the
disc golf disc comes lands and stops on top of the basket. This does not count
as a made shot and you have to drop your disc into the basket.
Duece: In disc golf, a “deuce” is when you finish a hole in two strokes.
E:
Eagle: In disc golf, an “eagle” is when you
finish a hole 2 strokes under par.
Elevated Basket: A disc golf basket that is higher
to the ground than the typical basket.
Escape Shot: In disc golf, an escape shot
is when you have to pull off a crazy through to get out of a bad situation.
F:
Fade: In disc golf, the flight of the disc will naturally turn left at
the end of its flight (RHBH), this phenomena is known as “fade”
Fairway: In disc golf, the fairway is the playing
area in between the tee pad and the disc golf basket. They can be long or
short, wide or narrow.
Fairway Ace: In disc golf, when you throw
the disc into the basket from long distance, but not from the tee pad.
Fairway Driver: A disc golf disc that is
higher speed than a mid range disc and slower than a distance driver.
Fairway Shot: In disc golf, a fairway shot
is a long approach shot from the fairway towards the disc golf basket.
Falling Putt: In disc golf, when you are
putting and fall after putting before your putt hits the basket. The disc golf
player receives one warning for the first violation of this rule and then is penalized
one stroke for each consecutive penalty.
Fan Grip: Disc golf grip for backhand throws where
the fingers are spread across the bottom of the plate
Finesse Shot: In disc golf a “finesse shot”
is a floating shot used for high precision in tough situations.
Finish: The same as disc golf “fade”. Means the
discs flight as it loses velocity.
First Available: The first obstacle (usually a
tree) from the tee box
Flex Shot: A disc golf shot where the player throws
an overstable disc on an anhyzer angle. The disc golf disc will travel from
left to right before the discs stability pulls it out of its turn, landing and
creating a beautiful “S-Shape” flight pattern.
Flick: Term used to describe a “sidearm” or “forehand”
shot
Flight Plate: The center portion of the
disc golf disc where logos and disc names and brand names are located.
Flight Rating: The disc golf flight rating
is how the disc is designed to fly. The common numerology is in the form X
(disc speed), Y (Glide), Z (High Speed Stability/Turn), and A (Low Speed
Stability/Fade).
Flippy: The disc golf term used to describe a
very understable disc. Turns to the right on a right hand backhand throw.
Floater: A disc golf putting style where the
putter is thrown with its nose up and increased height to float into the
chains.
Foot Fault: A PDGA rule that states the foot must not
cross a certain point during the duration of the throw.
Forehand: A disc golf throw type which the palm is
up and the index and pointer fingers are wrapped on the lip of the disc and the
thumb is firmly on the flight plate.
Frisbee: A disc made by the Wham-O toy company. It
is a specific product but is a catch all term for many flying discs.
Frisbee Golf: Original rules of game of
disc golf. Players use frisbees to try and hit targets or finish with disc resting
in specific area.
Frolf: A term hated by “real disc golf players”
used to reference the sport of disc golf.
Full Flight: A disc golf shot where the full flight is reached, often a flex shot.
F:
Gimmie: A disc golf putt from a range that is
100% guaranteed to go in
Glide: The second of the four disc golf flight
numbers. Means the discs ability to maintains height during the duration of its
flight.
Glow Round: A round of disc golf played during night
time where the discs glow in the dark and there are lights placed around the
course.
Green: The disc golf putting area referring to
the 10 meter circle around the disc golf basket. Designated the putting rules
area, can be marked or unmarked.
Go For Putt: When a disc golf player tries
to make a long putt or approach shot into the basket, often requiring a “comeback
putt” if you miss the shot.
Go For Shot: A disc golf shot from the
fairway with the intention to go into the basket instead of around it.
Grenade: A disc golf throw where the disc is
placed upside down in the hand and thrown like a “spike hyzer”. Disc flight
goes straight without much movement from left to right.
Grip: The “grip” is how the disc golf player holds the disc when they
throw it.
Grip and Rip: A saying disc golf players
use before they chunk the hell out of the disc.
Grip Lock: A saying used when the disc golf player
releases the throw way too late and makes a poor shot.
Ground Play: The reaction of the disc golf
disc when it hits the ground.
Guardian: An obstacle on the disc golf course that blocks
the disc golf basket from the desired flight path.
Gypsy Golf: When disc golf players throw to holes that
are different from the designated tee pad.
H:
Hardpan: Hard ground likely to produce big skips.
Hazard: A out of bounds area in disc golf that
produces a one stroke penalty
Head Banger: When the disc golf shot is so
close to the disc golf basket that you might hit your head when you bend down
to pick it up.
Headwind: Wind that is blowing straight at you.
This headwind makes your disc flight more understable.
Herd Golf: This is a disc golf term to describe a large
group of players on the course holding up play for everyone else.
High Speed Turn: High speed turn is a disc
golf disc flight path characteristic describing the discs ability to resist
turn at high speed. Discs that resist turning right at high speeds are
overstable.
Hole: The target in a hole of disc golf. The “hole” is the area of
play including the tee pad, the fairway, rough, and putting green.
Holing Out: The disc golf term used to describe
finishing a hole.
Honors: In disc golf, honors describe who has the
right to throw first on the tee pad based on the previous holes low score.
Hook Thumb: A disc golf throwing grip where the thumb
is wrapped around the inside of the rim and the rim is pinched between the
thumb and index finger. Hand position resembles using a Bic lighter.
Hyzer: In disc golf, a hyzer throw is where the
disc is angled away from the thrower and the flight path is from right to left
on a right hand backhand throw.
Hyzer Flip: Similar to a flex shot but flies
straighter. An understable disc is thrown fast with a hyzer, and the disc
naturally flips up to straight, allowing for extremely long and straight glide.
Hyzer Putt: A back hand disc golf putt that moves
from right to left towards the target. Right side of disc raised at angle above
the left side of the disc golf disc.
I:
Inbounds: Any area of the disc golf course that is
not considered out-of-bounds.
Iron Leaf: A leaf on the disc golf course that
knocks your disc out of the sky as if it was made of iron.
Iron Man Par 3: A round of disc golf where
all holes on the disc golf course are considered par 3’s.
Island: An area of the disc golf course that is
in bounds but is completely surrounded by areas that are out of bounds.
J:
Jail: A situation in disc golf when your lie is completely surrounded
by obstacles and you have no practical way of escaping the situation.
Jam Putt: A disc golf putt type that uses speed to
make it go straight. If you miss a “jam putt” you may expect a come back putt on
your next shot. Same as a bullet putt.
Jump Putt: A disc golf putt where the disc golfer
pushes off the ground with their lead foot at the time they release the disc.
This is allowed outside of the first circle.
K:
Kick: The change in direction the disc golf disc takes when it hits an
object on the disc golf course. Can be good or bad.
Kick Out: When a disc golf putt hits the basket
chains on target and instead of coming to rest in the basket it bounces straight
out on to the ground.
Knee Knocker: A short disc golf putt at an
uncomfortable distance with increased pressure.
Kneeling Putt: A type of disc golf putt
where one or both knees are on the ground for the duration of the putt. Must
keep all points of contact behind the disc marker.
L:
Lay Up: When a disc golfer elects to aim short
and safe of the basket instead of running a throw at the target.
LHBH: Disc golf form acronym for left hand backhanded throw.
LHFH: Disc golf form acronym for left hand forehand throw.
Lid: Disc golf term used to describe discs with thin rims that fly
more like ultimate frisbees.
Lie: In disc golf, a lie is where the disc golf disc comes to desk
and is marked in order for the player to throw from that location on their next
shot.
Line: The desired flight for the throw from the disc golf player.
Line of Play: The line from the disc golf
player to their target. Determines legal stances and throws for the player.
Local Pro: A pro disc golf player generally sticking to a specific geographic region.
Low Speed Fade: For RHBH players, the fade at the end of the flight path. Different discs have different fades.
M:
Mandatory: A obstacle in disc golf. There will be
signage marking how to follow the mandatory. They are placed on the disc golf
course for extra difficultly or safety. More commonly referred to as “mandos”
Marker (Disc): A miniature disc golf disc
that is used to indicate the lie of a previously thrown disc golf disc.
Meathook: A disc golf disc that is very overstable.
Will hyzer quickly after being thrown.
Metal: A term used in reference to a missed opportunity
on a disc golf hole. Usually you hit metal on missed putts.
Mid-Range: A disc golf disc that is faster than an
approach disc and slower than a fairway driver.
Mulligan: In disc golf, a mulligan is a second chance
at a shot that might not have been so great.
Must Get: A hole on the disc golf course that is
easy and you must birdie in order to maintain pace with the rest of the field.
N:
National Tour: A high level event series
developed by the PDGA and its media partners for the Open and Open Women’s
divisions.
Natural OB: Obstacles so thick on the disc golf
course that are so thick that you have no other option than to pitch out, an
effective out of bounds shot.
Neg Skip: When the disc golf disc takes a bounce in
a direction opposite of the expected direction.
Noodle Arm: A disc golf player who can not throw very
far.
Nose: The front of the disc golf disc that is pointed at the target.
Nose Down: The disc golf disc position where the
nose is facing to the ground. A “nose down” throw will fall faster than a flat
throw and henceforth have less distance.
Nose Up: The disc golf disc position where the
nose of the disc is facing up. A “nose up” throw will gain height faster and
lose speed faster than flat throws and henceforth have less distance.
O:
OAT: Off-Axis Torque
Obstacle: Obstacles are objects on the disc golf
course that impede the route from tee pad to the disc golf basket. They can be
trees, artwork, signs, fences, buildings, or mandos.
Official: The official in a disc golf tournament
makes judgements regarding application of rules during tournament rounds.
Out of Bounds: Also known as OB, an area
designated by the course designer as a place you are not allowed to throw from.
The out of bounds line is a part of the out of bounds area.
Overstable: A disc golf disc that when released flat will
fly to the left. They are designed to be thrown at high speeds.
P:
Pancake: A disc golf shot that flips the disc upside
down and its flight floats it into the ground. It can be used for a drop shot
or a skip shot.
Pancake Putt: A disc golf putting style
used when a miss will result in horrible disc position. The disc golf disc is
held with the top of the plate facing away from the thrower with fingers place
on top wrapping around the rim and thumb stretching out on the bottom of the
disc. The disc golfer putting raises his arms above his head before quickly
swinging down following through to the hole. This causes the disc to flip and
stop upon impact with anything.
Par: In disc golf, a par is achieving the listed score on a hole. There
are holes that are par 3, par 4, and par 5.
Parked: the disc golf term “parked” is used when
a player’s disc is resting close to the basket after a throw.
PDGA: The sport of disc golf governing body, establishing rules and
standards for tournament rounds.
PDGA Major: The highest-level tournaments in disc
golf. These disc golf tournaments require qualification or invitation.
PDGA Player Rating: The number that shows how
close your average round is in comparison to the course average in rounds of
competition.
Penalty Stroke: The extra stroke a disc golf
player accrues by going OB, missing a mando, or violating a rule.
Peninsula: A disc golf area like an island except with
a stretch of inbounds making it not completely surrounded by OB.
Pizza Putt: A disc golf putting style where the putt
is thrown high above the disc golf players head.
Plastic: The material that is blended together to
make disc golf discs.
Pole or Basket: The target for catching the
disc golf disc.
Power Grip: A disc golf disc used for backhanded
throws with the intention for max distance. The throwers fingers are near each
other held against the inside of the rim and thumb on the outside of rim/ top
of the flight plate.
Power Shot: A disc golf throw where high speed is required
to go through or get around obstacles.
Push Putt: A disc golf putting style where no to
little spin is put on the disc golf disc. Instead, the disc is “pushed” right
at the basket.
Putter: The short disc golf throw near the basket
with intention to put the disc at the bottom of the basket and finish the
throw. Classified as any putt withing 10 meters if the disc golf basket.
R:
Rating: Refers to the PDGA rating of a disc golf
player. Pro disc golf players have a rating around 970.
Raptor Legs: The nickname for Ricky
Wysocki’s famous reaction to making long putts
RHBH: Acronym for right-handed back hand.
RHFH: Acronym for right-handed fore hand.
Rim: The outer portion of the disc golf disc. The width of the rim is
a main factor determining the speed of the disc.
Rim Depth: The rim depth is the distance from the
flight plate to the bottom of the disc.
Rim Width: Refers to how wide the rim of the disc
golf disc is
Roller: A type of disc golf throw where the disc
rolls instead of fly’s down the fairway towards the basket.
Rounding: When the disc golfers body comes in the way of the target during the duration of the throw, preventing a straight throw at the target.
S:
Safari Hole: A disc golf hole that does
not use its usual tee pad or line. Players do this to invent new holes on an
old layout.
Sandbagger: A disc golf player who plays in a division
below their skill level.
Sawed Off: When the disc golf throw is released
early, resulting in less power.
Scooby Shot: Also known as a “grenade”,
this disc golf shot is formed when the disc is held upside down before it is
thrown. Its usually used to get over a tall object or slide the disc on the
ground.
Scramble: When a disc golf player has a poor lie
and still makes par or better.
S-Curve: The disc golf throw known as “s-curve” is
also the same as the “flexshot”. These throws turn right and then fade back to
the left.
Sidearm: The same disc golf throw as a forehand,
the “sidearm” is a throwing form with the palm down and thumb on top of the
disc.
Skip: When a disc golf disc bounces on the ground
Speed: The first of the four flight numbers.
Means the speed the disc must be thrown within order to achieve the full flight
path.
Spike Hyzer: A type of disc golf throw
where the disc leaves the players hand at a super steep hyzer angle so the disc
will fly up high and come down at a steep angle.
Spin Putt: A disc golf putting technique that uses a
throwers wrist to create a lot of spin.
Spit Out: When a disc golfer’s putt hits a bunch of
chains yet does not remain in the basket.
Stability: The disc golf disc’s tendency to turn
left, fly straight, or turn right during the flight. For a right-handed
backhand throw, a stable disc will fli straight, an understable disc will fly
right, and an overstable disc will fly left.
Stable: A disc golf disc that likes to fly
straight for most of its flight.
Stamp: The design on a disc golf disc is known
as a “stamp”
Star Frame: When all disc golfers on the scorecard
achieve the score of birdie
Step Putt: A disc golf putting technique that is
close to a jumo putt, but instead of leaping you step to the basket while
throwing. May not be used inside of Circle 1.
Straddle Putt: A disc golf putting technique
where a disc golf player faces that basket with his or her legs spread. Used
when discs land behind tree or other similar obstacle, as well as being used by
some disc golf players as their normal form.
Strong Side (of the Basket): The side of the disc
golf basket where the natural spin will help the disc land in the basket when
it hits the chains. For a RHBH player this is the right side of the chains.
Sweet Spot (of the Basket): The spot on the disc
golf basket where the disc golf disc has the highest likelihood of staying in
the disc golf basket when hit.
T:
Taco: A disc golf disc that is folded in half
Tailwind: In disc golf a “tailwind” is wind blowing
from behind the disc golf player.
Take Your Medicine: In disc golf, to “take your medicine”
is to throw a shot you do not want to, like laying up instead of running it or
pitching to the fairway from the woods.
Tap In: A very short disc golf putt that is guaranteed
to go in the basket.
TD: In disc golf, a TD is a tournament director. The guy or gal who
makes the final rulings and judgements on all conflicts and rules questions in
regard to OB etc.
Teepad: The location where the disc golf hole
starts. Usually marked with concrete and a sign.
Throw: The disc golf throw is the advance of the
disc to the basket via your arm. Can be done in a variety of unique styles.
Thumber Grip: A disc golf grip and overarm
throw where the thumb is fixed on the inside of the rim. The disc will turn
softly right due to its clockwise rotation.
Touch Shot: Same thing as a finesse shot, the “touch
shot” is used for precision when you are in a tough situation.
Touring Pro: A professional disc golf
player that tours.
Tournament Central: The main area of the disc
golf tournament where you can find out information, get scorecards, etc…
Tournament Roll: A super long roll after a
disc golf putt. For some reason these happen more in competitive disc golf
rounds.
Tomahawk: The “tomahawk” is a disc golf throwing
technique that uses an overhand throwing motion and a forehand grip. Shot
is thrown like a football “hail mary”
would be.
Tree Love: Term used in rounds of disc golf that is
used to describe when a disc golf disc hits a tree and then travel on a good
path.
Trilogy: “Trilogy” is the term used to coin disc
golf discs manufactured in the country of Sweden by the companies Latitude 64,
Dynamic Discs, and Westside Discs.
Turbo Putt: A disc golf putting technique where the player
holds the disc flat at head height, with the thumb below the disc and fingers
around the outside of the rim. The disc is thrown with a spinning motion.
Turn: In disc golf “turn” is the third number in the flight rating
numbers. On a RHBH throw, “turn” is the discs tendency to fly right at high
speeds.
Turnover Shot: A disc golf throw where the
disc golf player throws the disc in a way it fly’s against its spin.
Tweener: A disc golf hole that is between two pars. A hole that can either be a par 3 or 4 and a hole that could be par 4-5.
Two on One: The disc golf tradition on throwing two
drives on the first tee pad and playing from the better. Especially common when
the players do not get much of a chance to warm up.
Two Meter Rule: A disc golf rule that states if a disc lands in an object and is over two meters above the ground, the disc golf player receives a penalty stroke.
U:
Understable: A disc golf disc that when released
flat will have the tendency to fly right (RHBH)
Unsafe Lie: A disc golf lie that is unsafe. The disc
is to be marked at the closest safe lie that does not advance to the basket.
Upshot: The disc golf throw that will get close enough
to the disc golf basket for a putt.
USDGC: The United States Disc Golf Championship
W:
Warning: The enforcement of some rules from the
PDGA are precluded by a warning before a penalty is assessed. Subsequent
violations will lead to penalties instead of warnings.
Weak Side (of Basket): Inverse of Strong Side; The side
of the chains that spin helps the disc leave the basket rather than fall into
it. This would be the left side of the disc golf basket on a right handed
players disc golf putt.
Wedge: A disc golf throw that ends with the disc
shoved into the side of the basket instead of inside of it.
WFDF: The acronym for the World Flying Disc Federation.
Whale Sac: A disc golf product that is the same as a
rosin bag except shaped like a whale. Disc golf players are above Rawlings I
guess.
Wing: The side of the disc golf disc that is opposite the disc golf
players hand while being gripped. Rim width
Worlds: The PDGA World Championship
Worm Burner: A descriptive term for a disc
golf throw that is lower than intended and ends up flying into the ground and rolling well before it reaches
its target.
X:
X-Step: The footwork used in disc golf before a backhanded
drive to improve balance, distance, and accuracy. The left foot follows behind
the lead foot.
Y:
Yank: This is a similar shot to a grip-lock. The disc is released too
late and flys off target, usually an attempt to throw super far.
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